Chapter 05 – Xan / Xor

What exactly is a SOP?

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How to convert 3D shapes into a 2D texture

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Adding extra shapes into the workspace

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Adding your own 3D objects

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Using a Switch operator to control shapes and rotation

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Adding a material and lighting to our shapes

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Adding colors using Ramp and Lookup TOPs

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Adding noise to our render to give texture

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Controlling switches with a Beat CHOP

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