Chapter 08 – Lodestone

Adding a 3D to 2D render

Unlock with a SuperHi membership
View “Adding a 3D to 2D render

Copy and pasting our geometry using instancing

Unlock with a SuperHi membership
View “Copy and pasting our geometry using instancing

Making a particle system

Unlock with a SuperHi membership
View “Making a particle system

Adding Noise CHOPs to control turbulence

Unlock with a SuperHi membership
View “Adding Noise CHOPs to control turbulence

Adding a Keyboard In CHOP to reset particles

Unlock with a SuperHi membership
View “Adding a Keyboard In CHOP to reset particles

Using velocity to rotate shapes

Unlock with a SuperHi membership
View “Using velocity to rotate shapes

Adding a surface attractor

Unlock with a SuperHi membership
View “Adding a surface attractor

Rotating the whole geometry

Unlock with a SuperHi membership
View “Rotating the whole geometry

Adding a material and ramp

Unlock with a SuperHi membership
View “Adding a material and ramp

Adding blur and displacement

Unlock with a SuperHi membership
View “Adding blur and displacement

Variation: Depth maps

Unlock with a SuperHi membership
View “Variation: Depth maps

Variation: Shape changes

Unlock with a SuperHi membership
View “Variation: Shape changes